WTF Joel Whacker of SGs Posts: 929 Joined: Mar 2008 |
11-28-2008, 03:22 PM
(11-04-2008, 09:06 PM)Surf314 link Wrote:Joel isn't just a furry he is the furry. He's like the furry king. Most here are his subjects. (05-14-2009, 01:35 PM)Vlambo link Wrote:I thought it was gonna be Every White Person vs Joel |
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cbre88x Seabreeze: That Damn Sniper Posts: 2,835 Joined: Apr 2008 |
11-28-2008, 03:25 PM
I'd love to see it. I can't wait for the Mall map.
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
11-28-2008, 03:32 PM
It not loading.
:-X yay it works. that would be cool, though game sales don't always mean ticket sales. Ripped like paper raped with ease hey scrub nerd pyros suck on these
(This post was last modified: 11-28-2008, 03:51 PM by copulatingduck.)
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Dave White Lighting - Extra 50% Free Posts: 4,177 Joined: Jun 2008 |
11-28-2008, 03:33 PM
(11-28-2008, 03:25 PM)cbre88x link Wrote: I'd love to see it. I can't wait for the Mall map. 1974 version yes 2004 version GOD NOOOOOOOOOOOOOOOOOOO PLEASE GOD NOOOOOOOOOOOOOOOO NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO <3 micheal scott. |
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Maxon BRB, Posting Posts: 2,251 Joined: Aug 2008 |
11-28-2008, 06:41 PM
Once the SDK comes out, there will be a mall map ready for release. Seen some pictures and it looks nice. Have to see how it plays though lol
And yes, anything ED is win. |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
11-28-2008, 06:58 PM
(11-28-2008, 06:41 PM)Maxon link Wrote: Once the SDK comes out, there will be a mall map ready for release. Seen some pictures and it looks nice. Have to see how it plays though lol Needs more army of darkness castle  Sig by Joel |
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Honest Ignoooore Meee, kupo Posts: 2,334 Joined: Sep 2008 |
11-28-2008, 07:10 PM
(11-28-2008, 06:58 PM)CaffeinePowered link Wrote: [quote author=Maxon link=topic=1867.msg51930#msg51930 date=1227915699] Needs more army of darkness castle [/quote] (05-10-2009, 07:39 PM)Radio Raheem link Wrote:in the straightest way possible i have to say honest is by far the best looking person here |
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cbre88x Seabreeze: That Damn Sniper Posts: 2,835 Joined: Apr 2008 |
11-28-2008, 07:13 PM
(11-28-2008, 07:10 PM)Honest link Wrote: [quote author=CaffeinePowered link=topic=1867.msg51937#msg51937 date=1227916726]Needs more army of darkness castle [/quote] [/quote] QFT |
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Vandamguy Guest |
11-28-2008, 11:02 PM
needs more erectile dysfunction
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
12-01-2008, 08:25 PM
This needs to happen more. Along with the dawn of the dead campaign someone else is making:3
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
12-01-2008, 08:39 PM
(12-01-2008, 08:25 PM)CopulatingDuck link Wrote: This needs to happen more. Along with the dawn of the dead campaign someone else is making:3 Last safe house is the pub, where you go to wait for all of it just to blow over  Sig by Joel |
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fyre BRB, Posting Posts: 1,968 Joined: Mar 2008 |
12-01-2008, 08:41 PM
(12-01-2008, 08:25 PM)CopulatingDuck link Wrote: This needs to happen more. Along with the dawn of the dead campaign someone else is making:3 Yes please. Love that movie. |
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Vandamguy Guest |
12-01-2008, 10:15 PM
surf negate and myself were on IRC this afternoon and we brainstormed that there needs to be a zmbie defense map where you are basicaly stuck on a tower or something , and have wave after warve of zombots come at you , with special rounds of boss zombies thrown in for good times
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rumsfald Guest |
12-02-2008, 06:11 AM
(12-01-2008, 10:15 PM)Vandamguy link Wrote: surf negate and myself were on IRC this afternoon and we brainstormed that there needs to be a zmbie defense map where you are basicaly stuck on a tower or something , and have wave after warve of zombots come at you , with special rounds of boss zombies thrown in for good times Gears 2 Horde mode? For left 4 dead, I want some movable and destructible furniture (Zombie panic!) to barricade the doors, like file cabinets, shelving, bureaus. Something with 25-100 HP (depending on item) to slow the zerg down a bit, but not so much it lets you camp for too long. Also, something wide enough that you can't melee through it to keep the zombies back: this way, either you use the melee meat shield method or you barricade the door and are forced to rely on weapons. Unlike Zombie Panic, the furniture should not be unanchored and subject to physics. Rather, you would just need to hold down the use button to engage the animation sequence to move the furniture to the doorway. Not much different than current Door mechanics. Imagine a file cabinet next to the door, you hold 'use' and you drag it in place. While you are dragging, you can't switch off weapons, so you need to be defended. Larger furniture could require more than 1 person to move. Imagine all 4 characters moving a dumpster into place for Tank defense, then firing wildly to try to kill it before it breaks through...that would beat the burn and run nonsense. |
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ToiletDuck BRB, Posting Posts: 921 Joined: Apr 2008 |
12-02-2008, 08:43 AM
(12-01-2008, 10:15 PM)Vandamguy link Wrote: surf negate and myself were on IRC this afternoon and we brainstormed psh, yes i wasn't there or anything > > > > > > |
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
12-02-2008, 08:57 AM
(12-02-2008, 08:43 AM)TOILET DUCK!!!!!!!!!!!!!! link Wrote: [quote author=Vandamguy link=topic=1867.msg52525#msg52525 date=1228187708] psh, yes i wasn't there or anything > > > > > > [/quote] nope Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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cbre88x Seabreeze: That Damn Sniper Posts: 2,835 Joined: Apr 2008 |
12-02-2008, 09:21 AM
(12-02-2008, 06:11 AM)rumsfald link Wrote: that would beat the burn and run nonsense. It doesn't work half the time anyways. It's a waste of time when you could be putting bullets into it and killing it in 15-30 seconds. |
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Surf314 Seriously, this week I'll play PS Posts: 12,078 Joined: Mar 2008 |
12-02-2008, 09:36 AM
(12-02-2008, 09:21 AM)cbre88x link Wrote: [quote author=rumsfald link=topic=1867.msg52549#msg52549 date=1228216292] It doesn't work half the time anyways. It's a waste of time when you could be putting bullets into it and killing it in 15-30 seconds. [/quote] On expert the tank has 8,000 HP or 40 seconds of being on fire. Unless your whole team is green and can run your fastest and is in a location well suited to dodging the tank the fire will usually kill the tank before the bullets. But if you all have auto shotties and unload in its face you can take it out sooner, but then your whole team will have auto shotties and won't be able to kill that smoker. |
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Vandamguy Guest |
12-02-2008, 11:37 AM
(12-02-2008, 06:11 AM)rumsfald link Wrote: For left 4 dead, I want some movable and destructible furniture (Zombie panic!) to barricade the doors, like file cabinets, shelving, bureaus. Something with 25-100 HP (depending on item) to slow the zerg down a bit, but not so much it lets you camp for too long. Also, something wide enough that you can't melee through it to keep the zombies back: this way, either you use the melee meat shield method or you barricade the door and are forced to rely on weapons. thats some great idea , but would require a pretty hefty modification to the game code :/ |
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Eschatos Jack Thompson Fan Club Member Posts: 4,447 Joined: Mar 2008 |
12-02-2008, 12:01 PM
(12-02-2008, 11:37 AM)Vandamguy link Wrote: [quote author=rumsfald link=topic=1867.msg52549#msg52549 date=1228216292] thats some great idea , but would require a pretty hefty modification to the game code :/ [/quote] They shoulda had the idea before they finished the game. |
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