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Poll: Keep Empires
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Yes
31.82%
7 31.82%
No
68.18%
15 68.18%
Total 22 vote(s) 100%
* You voted for this item. [Show Results]

Mod Nights - 2/5 - Action Half Life
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Mad Hatter
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#1
01-30-2009, 05:57 AM

Same drill as last week, poll will last for 3 days, feel free to discuss amongst yourselves



ACTION HALF LIFE


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rumsfald
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#2
01-30-2009, 08:34 AM

Yes, we should run Empires, and any other mod, into the ground. The wheels are starting to come off, I think one more week and I'll be done with it. But I'd really rather not have the TF2 map-voting phenomenon spill over here, where people don't like the mod at first and immediately vote to hop to something else. If a mod is is so ass to be unplayable, we probably should do a better job at scouting/selecting mods.

Then the crowds are clamoring for AHL, which should generate interest for a 4-5 week cycle.

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Mad Hatter
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#3
01-30-2009, 08:46 AM

(01-30-2009, 08:34 AM)rumsfald link Wrote: Yes, we should run Empires, and any other mod, into the ground. The wheels are starting to come off, I think one more week and I'll be done with it. But I'd really rather not have the TF2 map-voting phenomenon spill over here, where people don't like the mod at first and immediately vote to hop to something else. If a mod is is so ass to be unplayable, we probably should do a better job at scouting/selecting mods.

Then the crowds are clamoring for AHL, which should generate interest for a 4-5 week cycle.


I agree, I think if people want to come out for the first time next week however, they will need to spend maybe one play session sometime before hand to get their feet wet before they just jump in and have no idea whats going on.

I've not yet made a firm decision on what might come next, but AHL is on the list.


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at0m
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#4
01-30-2009, 08:47 AM

the server basically has to be a 40-50 person server for this to be any fun.

fewer than 15 people makes it kinda crap.

NS works with smallish numbers because the maps are small, but this game is pretty epically huge.



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KarthXLR
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#5
01-30-2009, 09:05 AM

I think the real question is, can our server handle 40-50 players?
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Mad Hatter
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#6
01-30-2009, 09:14 AM

(01-30-2009, 09:05 AM)Ye Salty Karth link Wrote: I think the real question is, can our server handle 40-50 players?

If I turn the tick rate down, possibly up to 36 or so, the 50 man servers are 33 tick (most TF2 servers are 66 or 100 for comparison)

The other question is, will (A) - people stick around long enough to fill it with that many people, and (B) - will enough show up in the first place


Coming for 5 min then leaving to do homework doesn't count as 'showing up' Tongue

Learn some time management and planning or university is going to eat you alive  Wink


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[fr31ns]Karrde
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#7
01-30-2009, 09:29 AM

Though doesn't turning the tick rate above 66 do nothing in source?


<+Karrde> welp, time to learn some basic patterning skills
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Mad Hatter
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#8
01-30-2009, 09:38 AM

Quote:Karrde link=topic=2237.msg64083#msg64083 date=1233325758]
Though doesn't turning the tick rate above 66 do nothing in source?

No, Im not sure if there is a maximum, but the highest most servers will use is 100


http://developer.valvesoftware.com/wiki/...networking

http://whisper.ausgamers.com/wiki/index.php/Tickrate


Lower tickrates mean more lag, but less CPU and bandwidth load on the server.


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Mad Hatter
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#9
02-01-2009, 02:40 PM

Only 12 votes in people, please vote if you plan on participating


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KorJax
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#10
02-01-2009, 06:54 PM

Hmmm kinda off topic here but still relevant but I think Dystopia is releasing VERY soon here their 1.2 version, judging by the update on their website:

http://www.dystopia-game.com

Maybe in 3 days?


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ScottyGrayskull
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#11
02-01-2009, 10:24 PM

I say yes. I still want to come out and try this. Tongue


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Wedge
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#12
02-01-2009, 10:26 PM

New release of Dystopia would also be good, if we don't do Action HL.  Don't mind if this is up one more week, I just won't be playing ;P.


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Trace
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#13
02-01-2009, 10:27 PM

I'll try and make it to watever we play. Hopefully people won't try to DDoS my school again  Tongue
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Mission Difficult
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#14
02-02-2009, 01:20 AM

I voted no simply because the learning curve is too steep for a casual thing and all the hardcore people seem to be irritated by new players asking questions. Also the numbers we've been getting just aren't great enough for a really exciting game. I'm still itchin' for some A:HL...


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chronomaster
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#15
02-02-2009, 02:30 AM

Yes we're doing it until I'm playing it.


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Mad Hatter
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#16
02-02-2009, 08:19 PM

Action half life this week


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Mission Difficult
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#17
02-02-2009, 08:27 PM

(02-02-2009, 08:19 PM)CaffeinePowered link Wrote: Action half life this week
Hooray!


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fyre
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#18
02-02-2009, 08:30 PM

Wish you could play HL mods without HL.
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Versus
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#19
02-02-2009, 08:33 PM

;D



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Mad Hatter
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#20
02-02-2009, 08:34 PM

(02-02-2009, 08:30 PM)fyre link Wrote: Wish you could play HL mods without HL.

Its $5 on steam, stroke my ego and perhaps Ill gift it to you  :-*


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