KarthXLR Free of STD's ... lolwut? Posts: 9,927 Joined: May 2008 |
05-27-2008, 05:28 PM
http://www.fpsbanana.com/maps/38267
falling_cp You fall and battle for a single control point. It's epic when you've got a few people. |
||
|
Geoff Real World Azn Posts: 3,921 Joined: Apr 2008 |
05-28-2008, 06:22 PM
(10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel |
||
|
harper N00b Posts: 2 Joined: May 2008 |
05-30-2008, 08:32 AM
PL_dustbowl_B2
|
||
|
Luca Shoal Some king of fox thing Posts: 2,118 Joined: Mar 2008 |
05-30-2008, 10:47 AM
cp_grandcanyon needs to be back on the server...:<
|
||
|
Spore 2 guys, no cups necessary Posts: 2,587 Joined: Mar 2008 |
06-06-2008, 02:24 PM
Bessjump.
Feeling generous? Karf is a respectable human being. http://i.imgur.com/MTVw5.png Thank you, Mr. Pelican. |
||
|
Negate Born the same day as Linux... poor guy.. Posts: 766 Joined: Apr 2008 |
06-09-2008, 11:11 AM
Your in the minority, its supposed to taste like a shit taco Jon Stewart [move]ii@.[/move] |
||
|
Surf314 Seriously, this week I'll play PS Posts: 12,078 Joined: Mar 2008 |
06-12-2008, 11:15 AM
Need more ctf maps, here is a list of top rated I thought looked interesting:
http://www.fpsbanana.com/maps/40894 (this map just looks really cool, also damage dealing freezers ;D! People on the thread were bitching but it seems cool to me) http://www.fpsbanana.com/maps/50879 (this seams neat, I could see a lot of possible play issues looking at it but I like the aesthetics) http://www.fpsbanana.com/maps/41202Â (:o Must play, its a port of my favorite UT map!!!) http://www.fpsbanana.com/maps/39157 (dunno but it got a perfect score) http://www.fpsbanana.com/maps/51077 (looks very cool and since I am a hick ??? it should make me feel at home, I guess) http://www.fpsbanana.com/maps/48291 (this map just looks cool, dunno how it plays) http://www.fpsbanana.com/maps/55386 (ok this map I put here because it reminds me of an epic playground I grew up playing on in ocala, huge all wood maze of a good time) http://www.fpsbanana.com/maps/54991 (looks bland but pretty good reviewed, if anything I could pwn as a demo ;D) |
||
|
Surf314 Seriously, this week I'll play PS Posts: 12,078 Joined: Mar 2008 |
06-12-2008, 01:47 PM
http://www.fpsbanana.com/maps/55833
CANAL ZONE 2!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Its a beta 1 but we must try it, we must we must we must. *runs around room screaming |
||
|
Vandamguy Guest |
06-12-2008, 04:44 PM
(06-12-2008, 01:47 PM)Surf314 link Wrote: http://www.fpsbanana.com/maps/55833WOOT |
||
|
CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
06-12-2008, 08:36 PM
(06-12-2008, 04:44 PM)Vandamguy link Wrote: [quote author=Surf314 link=topic=232.msg12203#msg12203 date=1213296449]WOOT [/quote] Fuckin A TF Tuesdays Fuckin A Â Sig by Joel |
||
|
Surf314 Seriously, this week I'll play PS Posts: 12,078 Joined: Mar 2008 |
06-16-2008, 11:52 AM
Just an update for his beta 2 he says:
Yeah Ive been told that by my friends so for beta 2 that I am working on, I have already made the center a bit brigther. Have a lot of other changes that I am working on for beta 2 as well such as redoing the bases so that the old destruction of the base computer trick that removes captures will work once again in CZ2. =) |
||
|
Surf314 Seriously, this week I'll play PS Posts: 12,078 Joined: Mar 2008 |
06-16-2008, 11:55 AM
I would like to add that if we want to try a surf map sometime this one looks awesome:
http://www.fpsbanana.com/maps/56562 |
||
|
CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
06-16-2008, 02:11 PM
PL_Heights has been updated - http://www.fpsbanana.com/maps/download/56090
Since its now a final release Im going to toss is up on rotation for a week and see how it works  Sig by Joel |
||
|
cbre88x Seabreeze: That Damn Sniper Posts: 2,835 Joined: Apr 2008 |
06-16-2008, 02:31 PM
(06-16-2008, 02:11 PM)CaffeinePowered link Wrote: PL_Heights has been updated - http://www.fpsbanana.com/maps/download/56090 He made some interesting changes. Some for better. Some actually look worse, but we'll see what happens. |
||
|
Surf314 Seriously, this week I'll play PS Posts: 12,078 Joined: Mar 2008 |
06-17-2008, 09:49 AM
MAZE MAPS! They could be a-maze-ing!
http://www.fpsbanana.com/maps/49881 (this one, this one, do want!) http://www.fpsbanana.com/maps/38878 (a maze for cheaters and retards, but highly rated so could be fun) http://www.fpsbanana.com/maps/47694 (meh, not very mazy) |
||
|
KarthXLR Free of STD's ... lolwut? Posts: 9,927 Joined: May 2008 |
06-17-2008, 10:13 PM
|
||
|
Surf314 Seriously, this week I'll play PS Posts: 12,078 Joined: Mar 2008 |
06-18-2008, 10:22 AM
I know I'm overloading the system but I was looking to find some thematic maps for pyro whoring and came up with this:
http://www.fpsbanana.com/maps/43632 Which is more for snipers but I thought it was cool because most maps don't go vertical and it could be fun. Also if we ever do a Duke Nukem Forever thing: http://www.fpsbanana.com/maps/53781 This is an adaptation of hotel hell from the classic Duke3d |
||
|
cbre88x Seabreeze: That Damn Sniper Posts: 2,835 Joined: Apr 2008 |
06-19-2008, 12:36 PM
|
||
|
fyre BRB, Posting Posts: 1,968 Joined: Mar 2008 |
06-26-2008, 10:06 AM
I don't have to work tomorrow night. Can we try my shitty map? Just once, please?
|
||
|
CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
06-27-2008, 11:15 AM
(06-26-2008, 10:06 AM)fyre link Wrote: I don't have to work tomorrow night. Can we try my shitty map? Just once, please? URL Broken  Sig by Joel |
||
|
|