Global Agenda - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Games (https://www.brbuninstalling.com/forumdisplay.php?fid=50) +--- Forum: Big Boys (https://www.brbuninstalling.com/forumdisplay.php?fid=67) +--- Thread: Global Agenda (/showthread.php?tid=9267) |
Global Agenda - Squishy3 - 01-21-2009 Oh god it looks awesome. Game site is here. And a trailer is here. Basically a MMO third person shooter that we might enjoy. Re: Global Agenda - Eschatos - 01-21-2009 I'm still more interested in Darkfall, but this looks nice. Re: Global Agenda - Benito Mussolini - 01-21-2009 Game is good looking, that's for sure. I guess it would play a bit like PS, but I wonder how much the 2 games look alike... Re: Global Agenda - Wedge - 01-21-2009 I get the impression it's nothing like PS at all and is more like a TPS on normal size maps, with persistent results from the play on the maps. Still does look sort of interesting, but I don't think it actually has that scale of combat. Re: Global Agenda - CaffeinePowered - 01-21-2009 Instanced combat = instanced fail I dont want a second life waiting room for CS sized servers Re: Global Agenda - Eschatos - 01-22-2009 (01-21-2009, 09:12 PM)CaffeinePowered link Wrote: Instanced combat = instanced fail From what I've seen it looks like it's one big world. I don't think it's instanced. Re: Global Agenda - CaffeinePowered - 01-22-2009 (01-22-2009, 11:38 AM)Eschatos link Wrote: [quote author=CaffeinePowered link=topic=2188.msg62586#msg62586 date=1232590335] From what I've seen it looks like it's one big world. I don't think it's instanced. [/quote] FTA: So in Global Agenda there are a number of different instance types Yea, unreal 3 engine....good luck making a planetside sized battlefield in that thing, it would likely overflow some polycount that's coded in, and on top of that if you could render a full on 200v200+ PS battle in the Unreal 3 engine, it would make like 95%+ of gaming machines cry in pain and chug like all hell |