L4D beta SDK out. - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Old Boards (https://www.brbuninstalling.com/forumdisplay.php?fid=8) +--- Forum: Left4Dead (https://www.brbuninstalling.com/forumdisplay.php?fid=42) +--- Thread: L4D beta SDK out. (/showthread.php?tid=2824) |
L4D beta SDK out. - KarthXLR - 05-16-2009 http://kotaku.com/5256917/valve-release-left-4-dead-mod-tools You know you want to caff, you know you want to. Re: L4D beta SDK out. - backfire - 05-16-2009 Includes Google Sketchup plugins to export to vmf and smd. Gunna try this out tomarrow, I have a few sketchup models I made a while back. Re: L4D beta SDK out. - CaffeinePowered - 05-16-2009 Making a full and actually balanced 5 map campaign would take a hell of a long time Re: L4D beta SDK out. - fyre - 05-16-2009 Finally. Re: L4D beta SDK out. - Blues - 05-16-2009 I saw thread title, and shit myself. Valve is just pumping it out lately. Re: L4D beta SDK out. - ScottyGrayskull - 05-16-2009 (05-16-2009, 08:16 AM)Caffeine link Wrote: Making a full and actually balanced 5 map campaign would take a hell of a long time Then don't, because 5 map compaigns take too fucking long. Make a 2 or 3 map one instead. Re: L4D beta SDK out. - Blues - 05-16-2009 30 minutes is too long? Re: L4D beta SDK out. - CaffeinePowered - 05-16-2009 (05-16-2009, 12:37 PM)Blues link Wrote: 30 minutes is too long? No, too long, as in a long time to make, unless you are a pro at hammer and can intuitively see balance in anything you make, pumping out 5 full sized maps (each of which is above average sized for a tf2 map), would take a long time. |