This Week - Testing - Random Rotation - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Old Boards (https://www.brbuninstalling.com/forumdisplay.php?fid=8) +--- Forum: TF2 (https://www.brbuninstalling.com/forumdisplay.php?fid=45) +--- Thread: This Week - Testing - Random Rotation (/showthread.php?tid=1655) Pages:
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This Week - Testing - Random Rotation - CaffeinePowered - 10-31-2008 RTV and Random Rotation List - arena_badlands.bsp arena_goldtooth.bsp arena_granary.bsp arena_lumberyard.bsp arena_mach2.bsp arena_phobos_base1.bsp arena_ravine.bsp arena_starship_v1.bsp arena_watchtower_b3.bsp arena_well.bsp arena_wildwest_b1.bsp cp_aqua.bsp cp_arnold_b3.bsp cp_avante_b1.bsp cp_boulder_v2.bsp cp_castle4.bsp cp_corporation_b3.bsp cp_cowpath_b3.bsp cp_desertfortress.bsp cp_dustbowl.bsp cp_fallout.bsp cp_freight_b3.bsp cp_gravelpit.bsp cp_junction_v2.bsp cp_labor.bsp cp_observatory_b1.bsp cp_oilfield.bsp cp_orange_cross2_v2.bsp cp_orange_x4.bsp cp_orange_z_b2.bsp cp_overflow_2.bsp cp_raiden.bsp cp_roswell.bsp cp_science2.bsp cp_secret_base.bsp cp_stag.bsp cp_starship_b3.bsp cp_steel.bsp cp_studio_rc4.bsp cp_warpath2.bsp cp_well.bsp ctf_2docks.bsp ctf_2fort.bsp ctf_cancer_beta5.bsp ctf_chaos.bsp ctf_convoy_v2.bsp ctf_epicenter2_b2.bsp ctf_escherhaus.bsp ctf_face.bsp ctf_fishy_b4.bsp ctf_freezers_v2.bsp ctf_geothermal_b2.bsp ctf_impact2.bsp ctf_launchzone.bsp ctf_mach4.bsp ctf_moonwalk_v2.bsp ctf_npire_v3.bsp ctf_scorpion_v4.bsp ctf_spacebase_b1a.bsp ctf_stronghold_b5.bsp ctf_switch.bsp ctf_turbine.bsp ctf_waterworks.bsp ctf_well.bsp ctf_well2.bsp dom_canalzone.bsp dom_complex_b4c.bsp ktf_blockfort.bsp ktf_chemistry_v1.bsp ktf_innercity_v2.bsp pl_badwater.bsp pl_dbheights.bsp pl_donut_b1.bsp pl_dustbowl_b4.bsp pl_goldrush.bsp pl_haywood_beta4.bsp pl_hoodoo_b1a.bsp tc_atlantic_v1.bsp tc_hydro.bsp tc_meridian_b2.bsp tc_spectre_b2b.bsp Every map change one of these will be selected at random and set to next map, so if you dont like what you see in the nextmap, make sure you RTV near the end of the map. Re: This Week - Testing - Random Rotation - Benito Mussolini - 10-31-2008 Random is the way to go. Re: This Week - Testing - Random Rotation - CaffeinePowered - 11-01-2008 I still need to update freight...but seriously...no rage? I was expecting rage or something over this... Re: This Week - Testing - Random Rotation - Scary Womanizing Pig Mask - 11-01-2008 (11-01-2008, 08:40 AM)CaffeinePowered link Wrote: I still need to update freight...but seriously...no rage? I was expecting rage or something over this... Why? It seems like a lot of fun... Re: This Week - Testing - Random Rotation - Eschatos - 11-01-2008 One small problem. Science is on that list. Re: This Week - Testing - Random Rotation - ZargonX - 11-01-2008 Looks interesting. We'll see how it works! Re: This Week - Testing - Random Rotation - bjlsurfer - 11-01-2008 Sounds fun-should mix things up a bit. As long as we keep #2 on a rotation, I think random on #1 is a good idea. Re: This Week - Testing - Random Rotation - Radio Raheem - 11-01-2008 Could we replace castle4 with castle3 it is much better. Also, Cowpath? Seriously? Re: This Week - Testing - Random Rotation - Dave - 11-01-2008 dont knock it till we've tried it. Re: This Week - Testing - Random Rotation - CaffeinePowered - 11-01-2008 (11-01-2008, 11:59 AM)Radio Raheem link Wrote: Could we replace castle4 with castle3 it is much better. Also, Cowpath? Seriously? cowpath was fun when we played it, just huge like xbox, not the file, just long...and no one bothered to set up proper teleporters... Re: This Week - Testing - Random Rotation - [fr31ns]Karrde - 11-01-2008 Whoah, that's a huge list o customs. I've no problem with the idea, but I'm worried about general pubbers sticking it our for downloads... Re: This Week - Testing - Random Rotation - CaffeinePowered - 11-01-2008 Quote:Karrde link=topic=1683.msg46958#msg46958 date=1225561896] hence why its a one week experiment Re: This Week - Testing - Random Rotation - Master Shake - 11-01-2008 what about some sort of voting at the end of each map... Re: This Week - Testing - Random Rotation - Scary Womanizing Pig Mask - 11-01-2008 Maybe it's just bad luck, but when we were playing there tonight, only maps that came up in the random rotation were standard ones like Steel, Aqua, Warpath, Chaos etc. Same for the RTV list. Made things kind of boring after a while Re: This Week - Testing - Random Rotation - JoKeRRRRRRRRRRRRRRRRRRRRR - 11-01-2008 The nomination list needs a little more variety. Re: This Week - Testing - Random Rotation - CaffeinePowered - 11-02-2008 (11-01-2008, 09:46 PM)JoKeRRRRRRRRRRRRRRRRRRRRR link Wrote: The nomination list needs a little more variety. Its a bug, Im getting rid of this today, first off, the random cycle is picking maps from the ENTIRE list of maps on the server, whether they are things like duel for whoring, or other things that are otherwise closed off. Secondly, it fucked up rtv royally. Re: This Week - Testing - Random Rotation - [fr31ns]Karrde - 11-02-2008 Uh oh.  Looks like some of the stuff on the server isn't in map pack :\ Re: This Week - Testing - Random Rotation - CaffeinePowered - 11-02-2008 Edit: NM i think i fixed it, it was a problem with the naming on the map list, I had the .bsp on the end, which fucks everything up So, we're all good to go, the RTV list should show the proper maps and random cycle should properly pick from the list as well. For whatever god awful reason, I think randomcycle disables the 'nextmap' command, so I guess everything will be more of a surprise Re: This Week - Testing - Random Rotation - Versus - 11-02-2008 (11-02-2008, 12:06 PM)CaffeinePowered link Wrote: For whatever god awful reason, I think randomcycle disables the 'nextmap' command, so I guess everything will be more of a surprise :-\ Re: This Week - Testing - Random Rotation - Scary Womanizing Pig Mask - 11-02-2008 Just got done playing on it and liked it a lot. No nextmap just made it more suspenseful |