Thursday night mod nod suggestions. - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Games (https://www.brbuninstalling.com/forumdisplay.php?fid=50) +--- Forum: Big Boys (https://www.brbuninstalling.com/forumdisplay.php?fid=67) +--- Thread: Thursday night mod nod suggestions. (/showthread.php?tid=7499) |
Re: Thursday night mod nod suggestions. - Eschatos - 10-28-2008 I refuse to join any group that Karth is a member of. Re: Thursday night mod nod suggestions. - KarthXLR - 11-01-2008 Zombie Master just got updated to 1.2.0 Basically a huge update, sort of like a class update. Anyone want to try out? link: http://www.zombiemaster.org/files.php Re: Thursday night mod nod suggestions. - Surf314 - 11-04-2008 (11-01-2008, 11:05 AM)The Grand Pope of Karthology link Wrote: Zombie Master just got updated to 1.2.0 Changelog Highlights include: - Molotovs - Revolver - Immolators - Banshees clinging to the ceiling - Load-out map entities, letting survivors start out with equipment - Overhauled spawning menu and system - Late-joiner autojoin - Lag compensation: Banshees can now be hit - Zombie-view spectator camera - Lots of balancing tweaks, and a lot of bugfixes Re: Thursday night mod nod suggestions. - Eschatos - 11-04-2008 (11-04-2008, 12:10 PM)Surf314 link Wrote: [quote author=The Grand Pope of Karthology link=topic=387.msg46942#msg46942 date=1225555503] Changelog Highlights include: - Molotovs - Revolver - Immolators - Banshees clinging to the ceiling - Load-out map entities, letting survivors start out with equipment - Overhauled spawning menu and system - Late-joiner autojoin - Lag compensation: Banshees can now be hit - Zombie-view spectator camera - Lots of balancing tweaks, and a lot of bugfixes [/quote] Damn, we need a mod server so we can play this. Re: Thursday night mod nod suggestions. - copulatingduck - 11-04-2008 What was that Eschatos? (10-26-2008, 09:29 PM)CopulatingDuck link Wrote: Ohhhh, that reminds me. If anyone is interested in organizing Ship Nights and/or Thursday Mod Nights (on #2 unless we ever get the mod server back up and running), lemme know. I'm willing to host the stuff, but I don't have the memory to make a weekly post/poll deciding what the mod will be. A few things though: Re: HL1 mod thread - beees - 05-08-2009 Desert Crisis (I hope this doesn't count as a necropost) http://www.desertcrisis.net/news.php Really fun game, wasn't played enough even when HL was popular Vampire Slayer http://vampire.planethalflife.gamespy.com/ Team game that pits slayers versus vampires. Simple enough? Re: HL1 mod thread - KarthXLR - 05-09-2009 (05-08-2009, 07:52 PM)beees link Wrote: THIS QUOTE WAS MADE BY BEEESAAAAAAAAHHHH! BEEEEES! RUN AIN! RUN!! Re: HL1 mod thread - beees - 05-09-2009 (05-09-2009, 12:19 AM)Karf the Walrus link Wrote: [quote author=beees link=topic=427.msg81438#msg81438 date=1241830370]AAAAAAAAHHHH! BEEEEES! RUN AIN! RUN!! [/quote] I'll trade you some honey for them nice teeth of yers. Re: Wednesday night mod nod suggestions. - Surf314 - 07-29-2009 Bump to help mission out. I'll throw armegetron into the hat for nostalgia. Re: Thursday night mod nod suggestions. - HeK - 07-29-2009 I suggest BoxWar Re: Thursday night mod nod suggestions. - wangmauler - 01-19-2010 Scientist Hunt nuff said. Good'ol scientist hunt. fun hour or two if your bored at a lan, or nothing to do on a thursday night. We could do another fun lan game, http://www.filefront.com/2600657/Half-Life-Bumper-Cars-V2.0/ BUMPER CARS! Re: Thursday night mod nod suggestions. - Coppanuva - 02-12-2010 I say we go for this mod, it just got put up on Steam recently. It's an FPS where you melee and it's a fight between PIRATES VIKINGS AND KNIGHTS! http://www.pvkii.com/ Re: Thursday night mod nod suggestions. - Mission Difficult - 02-12-2010 (02-12-2010, 02:45 PM)Coppanuva link Wrote: I say we go for this mod, it just got put up on Steam recently. It's an FPS where you melee and it's a fight between We've done it two or three times before. I remember there being problems on the mod box with more than 12 people or something like that. Maybe it's been fixed? We'll do it again soon. Re: Thursday night mod nod suggestions. - CaffeinePowered - 02-12-2010 (02-12-2010, 02:48 PM)Mission Difficult link Wrote: [quote author=Coppanuva link=topic=387.msg136587#msg136587 date=1266003937] We've done it two or three times before. I remember there being problems on the mod box with more than 12 people or something like that. Maybe it's been fixed? We'll do it again soon. [/quote] Mod box starts chuggin over 20 people, to keep things even in PVKII you need a multiple of 3 for teams, so 21 is the max Re: Thursday night mod nod suggestions. - SAVAGE-0 - 02-12-2010 (01-19-2010, 05:19 PM)wangmauler link Wrote: Scientist Hunt nuff said. Good'ol scientist hunt. fun hour or two if your bored at a lan, or nothing to do on a thursday night. omfg chris... bumper cars was the funnest lan game we played... Re: Thursday night mod nod suggestions. - Black Aspen - 02-13-2010 I used to fucking own at the original PVK, so PVKII has my vote to be brought out again in the near future. Re: Thursday night mod nod suggestions. - CaffeinePowered - 02-13-2010 Beta 4 of Golden Eye Source will be out soon http://www.moddb.com/mods/goldeneye-source/downloads Re: Thursday night mod nod suggestions. - MadCat - 02-17-2010 You all know you want to charge gloriously to your deaths over a Poisen gas filled battlefield with machine guns mowing you down. http://www.moddb.com/mods/ww1-source/news/wwi-source-is-now-out Re: Thursday night mod nod suggestions. - CaffeinePowered - 02-18-2010 (02-17-2010, 06:58 PM)MadCat link Wrote: You all know you want to charge gloriously to your deaths over a Poisen gas filled battlefield with machine guns mowing you down. OH FUCK, you have no idea how badly Ive wanted to see a WWI FPS, we _MUST_ do this Re: Thursday night mod nod suggestions. - MadCat - 02-18-2010 (02-18-2010, 06:27 AM)Caffeine link Wrote: [quote author=MadCat link=topic=387.msg137417#msg137417 date=1266451101] OH FUCK, you have no idea how badly Ive wanted to see a WWI FPS, we _MUST_ do this [/quote] My point exactly |