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TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - Printable Version

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Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - fyre - 05-13-2009

Pipeline = First Night Map?


Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - Maxon - 05-13-2009

Love the look of the Arena maps, but a shame I'll never play them.  I'm with Wedge.  I can't stand playing Arena maps.  I hate being forced to sit out, just because my team didn't win or dying and having to watch the rest of the game go on.  That's not why I play TF2 and it's a shame they continue to promote that crappy gametype.  I'll play it once during Sudden Death, but I don't want to do it every round.

Hopefully the Payload Race is good.  I remember us giving that custom one a try and how shitty it was, though to be fair, it was such a poorly designed map.  I'm definitely interested in the map though since I love Payload.


Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - [fr31ns]Karrde - 05-13-2009

More Arena for REAL MEN ™ like me and Karth Tongue  New maps look good all around.  Curious to see how Valve does double payload since I've yet to meet a good custom one.


Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - fyre - 05-13-2009

I've only played an arena map like one time. :'(


Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - ZargonX - 05-13-2009

I am totally excited by the prospect of new props and weather effects for mapping Big Grin


Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - backfire - 05-13-2009

Quote:Karrde link=topic=2859.msg82438#msg82438 date=1242264873]
More Arena for REAL MEN ™ like me and Karth Tongue  New maps look good all around.  Curious to see how Valve does double payload since I've yet to meet a good custom one.

I like the idea of constant pushing of the cart though. It's gunna be interesting how this new type of payload works.

Quote:Karrde link=topic=2859.msg82438#msg82438 date=1242264873]
More Arena for REAL MEN ™ like me and Karth

But I raised my hand!  :'(


Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - Chief - 05-13-2009

Quote:Karrde link=topic=2859.msg82438#msg82438 date=1242264873]
More Arena for REAL MEN ™ like me and Karth Tongue  New maps look good all around.  Curious to see how Valve does double payload since I've yet to meet a good custom one.
Quote:Karrde link=topic=2859.msg82438#msg82438 date=1242264873]
More Arena for REAL MEN ™ like me and Karth
Quote:Karrde link=topic=2859.msg82438#msg82438 date=1242264873]
REAL MEN ™ like me and Karth
Quote:Karrde link=topic=2859.msg82438#msg82438 date=1242264873]
REAL MEN ™ like me
Fixed.


Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - copulatingduck - 05-13-2009

(05-13-2009, 06:09 PM)cbre88x link Wrote: [quote author=Wedge link=topic=2859.msg82410#msg82410 date=1242256134]
Whatever, hopefully someone with make good use of the new assets for a normal map.

Especially the stuff in Nucleus. God that thing looks badass.
[/quote]

too bad you'll probably get 5fps looking at it


Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - Benito Mussolini - 05-13-2009

Well...

No hunted civilian map =(...

And I really want know what VALV[sup]E[/sup] means by 'dying' in
Quote:No, the Huntsman doesn't stun. It pins dead/dying players.



Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - Vongore - 05-13-2009

(05-13-2009, 10:50 PM)Benito Mussolini link Wrote: Well...

No hunted civilian map =(...

And I really want know what VALV[sup]E[/sup] means by 'dying' in
[quote author=VALVE]No, the Huntsman doesn't stun. It pins dead/dying players.
[/quote]

I think it means that you can mess around with dead ragdolls and it also pins players you just killed


Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - Benito Mussolini - 05-13-2009

(05-13-2009, 11:49 PM)Vongore link Wrote: [quote author=Benito Mussolini link=topic=2859.msg82472#msg82472 date=1242273017]
Well...

No hunted civilian map =(...

And I really want know what VALV[sup]E[/sup] means by 'dying' in
[quote author=VALVE]No, the Huntsman doesn't stun. It pins dead/dying players.
[/quote]

I think it means that you can mess around with dead ragdolls and it also pins players you just killed
[/quote]

How... useless.


Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - zaneyard - 05-14-2009

dying as in the process of dying (the arrow being that which is killing a person)


Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - backfire - 05-14-2009

(05-14-2009, 12:24 AM)zaneyard link Wrote: dying as in the process of dying (the arrow being that which is killing a person)

Which raises the question... what's the point? I mean, having the ability to have arrows sticking out of victims are fun, but what makes up for the lack of scope?

Not that I mind of course. Hell on Earth if you see me complaining about snipers not having the ability to blow my head in from across the map.


Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - Wedge - 05-14-2009

Well presumably it lets you charge without taking the massive mobility hit or something?  They said explicitly it's to make the Sniper a mid-range fighter instead of shooting shit across the map, I would assume if he's standing around like a scoped rifle sniper that would be pointless.  Anyways, I'm definitely excited for this, as it might make the class actually fun to play, if not exactly useful.


Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - Vongore - 05-14-2009

(05-14-2009, 12:59 AM)Wedge link Wrote: Well presumably it lets you charge without taking the massive mobility hit or something?  They said explicitly it's to make the Sniper a mid-range fighter instead of shooting shit across the map, I would assume if he's standing around like a scoped rifle sniper that would be pointless.  Anyways, I'm definitely excited for this, as it might make the class actually fun to play, if not exactly useful.

a Sniper being..... CREDIT TO TEAM!??

[Image: headexplode.jpg]




Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - cbre88x - 05-14-2009

(05-14-2009, 01:08 AM)Vongore link Wrote: [quote author=Wedge link=topic=2859.msg82507#msg82507 date=1242280742]
Well presumably it lets you charge without taking the massive mobility hit or something?  They said explicitly it's to make the Sniper a mid-range fighter instead of shooting shit across the map, I would assume if he's standing around like a scoped rifle sniper that would be pointless.  Anyways, I'm definitely excited for this, as it might make the class actually fun to play, if not exactly useful.
a Sniper being..... CREDIT TO TEAM!??
[Image: headexplode.jpg]
[/quote]

Well, fuck, I'll stop sniping on the server then.


Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - Vongore - 05-14-2009

(05-14-2009, 01:15 AM)cbre88x link Wrote: [quote author=Vongore link=topic=2859.msg82508#msg82508 date=1242281295]
[quote author=Wedge link=topic=2859.msg82507#msg82507 date=1242280742]
Well presumably it lets you charge without taking the massive mobility hit or something?  They said explicitly it's to make the Sniper a mid-range fighter instead of shooting shit across the map, I would assume if he's standing around like a scoped rifle sniper that would be pointless.  Anyways, I'm definitely excited for this, as it might make the class actually fun to play, if not exactly useful.
a Sniper being..... CREDIT TO TEAM!??
[Image: headexplode.jpg]
[/quote]

Well, fuck, I'll stop sniping on the server then.
[/quote]

Yes, you and liquid must go shitty soldier. that way dustbowl (and almost every map) can be fun again :3


Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - backfire - 05-14-2009

(05-14-2009, 01:19 AM)Vongore link Wrote: [quote author=cbre88x link=topic=2859.msg82511#msg82511 date=1242281746]
[quote author=Vongore link=topic=2859.msg82508#msg82508 date=1242281295]
[quote author=Wedge link=topic=2859.msg82507#msg82507 date=1242280742]
Well presumably it lets you charge without taking the massive mobility hit or something?  They said explicitly it's to make the Sniper a mid-range fighter instead of shooting shit across the map, I would assume if he's standing around like a scoped rifle sniper that would be pointless.  Anyways, I'm definitely excited for this, as it might make the class actually fun to play, if not exactly useful.
a Sniper being..... CREDIT TO TEAM!??
[Image: headexplode.jpg]
[/quote]

Well, fuck, I'll stop sniping on the server then.
[/quote]

Yes, you and liquid must go shitty soldier. that way dustbowl (and almost every map) can be fun again :3
[/quote]


Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - Benito Mussolini - 05-14-2009

(05-14-2009, 01:20 AM)backfire link Wrote: [quote author=Vongore link=topic=2859.msg82512#msg82512 date=1242281959]
[quote author=cbre88x link=topic=2859.msg82511#msg82511 date=1242281746]
[quote author=Vongore link=topic=2859.msg82508#msg82508 date=1242281295]
[quote author=Wedge link=topic=2859.msg82507#msg82507 date=1242280742]
Well presumably it lets you charge without taking the massive mobility hit or something?  They said explicitly it's to make the Sniper a mid-range fighter instead of shooting shit across the map, I would assume if he's standing around like a scoped rifle sniper that would be pointless.  Anyways, I'm definitely excited for this, as it might make the class actually fun to play, if not exactly useful.
a Sniper being..... CREDIT TO TEAM!??
[Image: headexplode.jpg]
[/quote]

Well, fuck, I'll stop sniping on the server then.
[/quote]

Yes, you and liquid must go shitty soldier. that way dustbowl (and almost every map) can be full of heavy-medic comboes again :3
[/quote]
[/quote]


Re: TIMS SNIPER UPDATE MEGATHREAD BOOOURNS! - Dave - 05-14-2009

new map looks cool.