Plugin Proposal - Disabling Sandman - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Old Boards (https://www.brbuninstalling.com/forumdisplay.php?fid=8) +--- Forum: TF2 (https://www.brbuninstalling.com/forumdisplay.php?fid=45) +--- Thread: Plugin Proposal - Disabling Sandman (/showthread.php?tid=2433) |
Re: Plugin Proposal - Disabling Sandman - Loqutus - 03-12-2009 I voted no. Valve will fix it soon enough... I feel patient enough to deal with the stupidly-powerful-baseball-to-the-head weapon until then. Re: Plugin Proposal - Disabling Sandman - [fr31ns]Karrde - 03-13-2009 Most pubbers are rape bait for me with their double jumps. They either don't use it or are horridly predictable. Re: Plugin Proposal - Disabling Sandman - 3clipse - 03-13-2009 If it is removed. I will rage and probably never play again. Re: Plugin Proposal - Disabling Sandman - KarthXLR - 03-13-2009 (03-13-2009, 12:53 AM)KataKlipse link Wrote: If it is removed. I will rage and probably never play again.you missed the comma key there, buddy. Unless you're just raging. Re: Plugin Proposal - Disabling Sandman - chronomaster - 03-13-2009 I vote yes, for one server. Try it out and take in the info, how people feel about it in practice. Re: Plugin Proposal - Disabling Sandman - zaneyard - 03-13-2009 (03-12-2009, 01:08 PM)SAVAGE-0 link Wrote: however server 2 is "fun" maps and is not to be take seriously so I can't see any reason to ban it there. Re: Plugin Proposal - Disabling Sandman - Blues - 03-13-2009 (03-12-2009, 11:00 PM)Honest link Wrote: [quote author=Blues link=topic=2486.msg71332#msg71332 date=1236916518] the average pub player cant do shit with double jump either [/quote] [/quote] The average pub player -can- do something with a 6 second long stun from medium range. See also: Kill your ass with a stupidly borked weapon. They're too stupid to use double jump correctly, but not too stupid to press mouse 1 a few times. [/quote] That was radio's and my point. Re: Plugin Proposal - Disabling Sandman - ScottyGrayskull - 03-13-2009 (03-12-2009, 01:44 PM)Lode link Wrote: On 2fort, you have a RED scout with the intel, coming from BLU Battlements. On the BLU battlements is a BLU scout with the Sandman and a BLU sniper.  BLU Scout paralyzes the RED Scout, allowing the BLU sniper to send the RED Scout's Grey matter towards RED base. If a sniper needs assistance from a scout with the Sandman, who are both on the battlements, to stun and kill another scout then they are both playing the wrong class... Quote:We all know that the 2nd point on stage 2 of Dustbowl is a bitch when there are a fuckload of Engies.  I've been able to take out multiple sentries as a pyro with no medic and coordinating with one spy. Pocket heavy just means that aren't going to live through it. Besides, I think Bonk fills the roll of distraction far better than sandman could, and isn't cheap in the process. Re: Plugin Proposal - Disabling Sandman - Versus - 03-13-2009 (03-12-2009, 01:08 PM)SAVAGE-0 link Wrote: however server 2 is "fun" maps and is not to be take seriously so I can't see any reason to ban it there. fixed Re: Plugin Proposal - Disabling Sandman - Radio Raheem - 03-13-2009 (03-13-2009, 02:18 AM)Chronomaster link Wrote: I vote yes, for one server. Try it out and take in the info, how people feel about it in practice. im thinking it would feel like before the update Re: Plugin Proposal - Disabling Sandman - Honest - 03-13-2009 (03-13-2009, 12:45 PM)Blues link Wrote: [quote author=Honest link=topic=2486.msg71334#msg71334 date=1236916854] the average pub player cant do shit with double jump either [/quote] [/quote] The average pub player -can- do something with a 6 second long stun from medium range. See also: Kill your ass with a stupidly borked weapon. They're too stupid to use double jump correctly, but not too stupid to press mouse 1 a few times. [/quote] That was radio's and my point. [/quote] I know but it seems some people were kinda missing it. Re: Plugin Proposal - Disabling Sandman - Lode - 03-13-2009 (03-13-2009, 01:11 PM)ScottyGrayskull link Wrote: [quote author=Lode link=topic=2486.msg71252#msg71252 date=1236883447] If a sniper needs assistance from a scout with the Sandman, who are both on the battlements, to stun and kill another scout then they are both playing the wrong class... [/quote] I think i should have been a bit more clear. The RED Scout's coming from BLU battlements and has jumped to the covered bridge. Re: Plugin Proposal - Disabling Sandman - Wedge - 03-13-2009 Anyways, it's been nerfed now, so possibly a non-issue anymore. Re: Plugin Proposal - Disabling Sandman - copulatingduck - 03-13-2009 (03-13-2009, 06:42 PM)Wedge link Wrote: Anyways, it's been nerfed now, so possibly a non-issue anymore. No, stun is still incredibly annoying. Though if anyone's thoughts have changed they should edit their vote before Sunday. Re: Plugin Proposal - Disabling Sandman - Benito Mussolini - 03-13-2009 (03-13-2009, 12:45 PM)Blues link Wrote: [quote author=Honest link=topic=2486.msg71334#msg71334 date=1236916854] the average pub player cant do shit with double jump either [/quote] [/quote] The average pub player -can- do something with a 6 second long stun from medium range. See also: Kill your ass with a stupidly borked weapon. They're too stupid to use double jump correctly, but not too stupid to press mouse 1 a few times. [/quote] That was radio's and my point. [/quote] The average forum member can notice when something is obviously sarcasm... omg Re: Plugin Proposal - Disabling Sandman - cannedpeahes - 03-13-2009 It doesn't read well. Re: Plugin Proposal - Disabling Sandman - CaffeinePowered - 03-15-2009 Well, it looks like its barely passed, but it also has been nerfed, there really isn't a mandate to ban the thing, even on #1 We'll revisit this if its ever deemed necessary, thanks to everyone who voted. Re: Plugin Proposal - Disabling Sandman - Badgerman of DOOM - 03-15-2009 So if I am understanding correctly, it passed, but the nerf makes the vote null? Re: Plugin Proposal - Disabling Sandman - Benito Mussolini - 03-15-2009 (03-15-2009, 04:44 PM)William Howard Taft link Wrote: So if I am understanding correctly, it passed, but the nerf makes the vote null? What nerf? Nevermind... Checked in update logs, I didn't notice any patch... Re: Plugin Proposal - Disabling Sandman - Badgerman of DOOM - 03-15-2009 From what I understand, Sandman was nerfed. |