Help make PL_AWESOME2 - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Old Boards (https://www.brbuninstalling.com/forumdisplay.php?fid=8) +--- Forum: TF2 (https://www.brbuninstalling.com/forumdisplay.php?fid=45) +--- Thread: Help make PL_AWESOME2 (/showthread.php?tid=3013) |
Re: Help make PL_AWESOME2 - Scary Womanizing Pig Mask - 06-15-2009 I don't care in what form it comes in, more PL Awesome would make me very happy Re: Help make PL_AWESOME2 - Vongore - 06-15-2009 (06-15-2009, 07:04 PM)CopulatingDuck link Wrote: on a slightly related note: PL_2fort Make it happen Re: Help make PL_AWESOME2 - [fr31ns]Karrde - 06-16-2009 (06-15-2009, 06:18 PM)Darklink link Wrote: http://www.brbuninstalling.com/forum/index.php?topic=2439.0 This. (06-15-2009, 11:07 PM)Vongore link Wrote: [quote author=CopulatingDuck link=topic=3078.msg90335#msg90335 date=1245110664] PL_2fort Make it happen [/quote] You'd need the cart to go into the enemy base, go into the courtyard, do circles for a while, go up through the spawn to the battlements and run back and forth for a while, go down the spiral stairs, do a few laps of the intel room halls, then head for the desk, but stop just short if the end, until time runs out. Would simulate a game of 2fort nicely. Re: Help make PL_AWESOME2 - Sponson - 06-16-2009 You need to put in ONE LONG SET OF TRAIN TRACKS and then don't use them. Instead having the kart just kinda go off on its own path and nobody knows where it goes the first time. Re: Help make PL_AWESOME2 - beep beep diglett - 06-17-2009 edit 2fort into pl_helmsdeep 1st stage is escorting the bomb into the sewers, blowing up the wall 2nd stage is blowing up the intel room it would be awesome Re: Help make PL_AWESOME2 - Geoff - 06-17-2009 First of all, fuck edited Valve maps. Second of all, fuck edited Valve maps. Re: Help make PL_AWESOME2 - beep beep diglett - 06-17-2009 :O i agree with the rest of them then, shape it like a diglett Re: Help make PL_AWESOME2 - Eschatos - 06-17-2009 Make the cart be a Diglett, that digs through walls instead of asploding them. Re: Help make PL_AWESOME2 - zaneyard - 06-17-2009 for some reason i dont think we are helping geoff out... Re: Help make PL_AWESOME2 - Honest - 06-17-2009 (06-17-2009, 04:20 PM)zaneyard link Wrote: for some reason i dont think we have enough diglett ideas. Re: Help make PL_AWESOME2 - at0m - 06-17-2009 Quote:Karrde link=topic=3078.msg90412#msg90412 date=1245142091] PL_2fort Make it happen [/quote] You'd need the cart to go into the enemy base, go into the courtyard, do circles for a while, go up through the spawn to the battlements and run back and forth for a while, go down the spiral stairs, do a few laps of the intel room halls, then head for the desk, but stop just short if the end, until time runs out. Would simulate a game of 2fort nicely. [/quote]this plus (06-16-2009, 05:19 PM)Sponson link Wrote: You need to put in ONE LONG SET OF TRAIN TRACKS and then don't use them.this Re: Help make PL_AWESOME2 - Totla - 06-17-2009 (06-17-2009, 03:48 PM)Eschatos link Wrote: Make the cart be a Diglett, that digs through walls instead of asploding them.And instead of the dispenser sounds, when you're next to it, it says "Diglet dig" over and over. Also at the next to last checkpoint, it evolves into Dugtrio and says "Trio trio". Re: Help make PL_AWESOME2 - Benito Mussolini - 06-17-2009 (06-17-2009, 12:02 PM)Geoff link Wrote: First of all, fuck edited Valve maps. Wasn't one of the maps you made a decompiled version of some VALV[sup]E[/sup] map? Re: Help make PL_AWESOME2 - Squishy3 - 06-17-2009 (06-17-2009, 11:32 PM)Benito Mussolini link Wrote: [quote author=Geoff link=topic=3078.msg90602#msg90602 date=1245258122] Wasn't one of the maps you made a decompiled version of some VALV[sup]E[/sup] map? [/quote]No, some fucktard decided to say it was and reported it to FPSBanana. Re: Help make PL_AWESOME2 - Benito Mussolini - 06-17-2009 (06-17-2009, 11:44 PM)Squishy3 link Wrote: [quote author=Benito Mussolini link=topic=3078.msg90726#msg90726 date=1245299568] Wasn't one of the maps you made a decompiled version of some VALV[sup]E[/sup] map? [/quote]No, some fucktard decided to say it was and reported it to FPSBanana. [/quote] Sorry, what did you say? I was too busy trying to understand your signature. :-\ Re: Help make PL_AWESOME2 - Honest - 06-17-2009 (06-17-2009, 11:50 PM)Benito Mussolini link Wrote: [quote author=Squishy3 link=topic=3078.msg90733#msg90733 date=1245300271] Wasn't one of the maps you made a decompiled version of some VALV[sup]E[/sup] map? [/quote]No, some fucktard decided to say it was and reported it to FPSBanana. [/quote] Sorry, what did you say? I was too busy trying to understand your signature. :-\ [/quote] I was too. How did they film us? D: Re: Help make PL_AWESOME2 - zaneyard - 06-18-2009 (06-17-2009, 11:56 PM)Honest link Wrote: [quote author=Benito Mussolini link=topic=3078.msg90740#msg90740 date=1245300641] Wasn't one of the maps you made a decompiled version of some VALV[sup]E[/sup] map? [/quote]No, some fucktard decided to say it was and reported it to FPSBanana. [/quote] Sorry, what did you say? I was too busy trying to understand your signature. :-\ [/quote] I was too. How did they film us? D: [/quote] with a camcorder? Re: Help make PL_AWESOME2 - beep beep diglett - 06-18-2009 (06-18-2009, 02:08 AM)zaneyard link Wrote: [quote author=Honest link=topic=3078.msg90749#msg90749 date=1245301014] Wasn't one of the maps you made a decompiled version of some VALV[sup]E[/sup] map? [/quote]No, some fucktard decided to say it was and reported it to FPSBanana. [/quote] Sorry, what did you say? I was too busy trying to understand your signature. :-\ [/quote] I was too. How did they film us? D: [/quote] with a camcorder? [/quote] how does gif Re: Help make PL_AWESOME2 - Badgerman of DOOM - 06-18-2009 (06-18-2009, 02:22 AM)beep beep diglett link Wrote: [quote author=zaneyard link=topic=3078.msg90768#msg90768 date=1245308934] Wasn't one of the maps you made a decompiled version of some VALV[sup]E[/sup] map? [/quote]No, some fucktard decided to say it was and reported it to FPSBanana. [/quote] Sorry, what did you say? I was too busy trying to understand your signature. :-\ [/quote] I was too. How did they film us? D: [/quote] with a camcorder? [/quote] how does gif [/quote] Use the microwave. Re: Help make PL_AWESOME2 - beep beep diglett - 06-18-2009 (06-18-2009, 02:33 AM)Ensign Epic link Wrote: [quote author=beep beep diglett link=topic=3078.msg90769#msg90769 date=1245309772] Wasn't one of the maps you made a decompiled version of some VALV[sup]E[/sup] map? [/quote]No, some fucktard decided to say it was and reported it to FPSBanana. [/quote] Sorry, what did you say? I was too busy trying to understand your signature. :-\ [/quote] I was too. How did they film us? D: [/quote] with a camcorder? [/quote] how does gif [/quote] Use the microwave. [/quote] but it ruins the lettuce :[ |